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Game Design

Interactive courses on Minecraft, Unity, & GameSalad.

Code Graphic Design
Minecraft modding. 3D first-person shooters. 2D old school side-scrollers. Whatever your passion, our interactive online courses on game design help you learn the fundamentals and then build awesome environments and epic games.

Minecraft

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Modding with Java™: Custom Weapons in Minecraft

Ever wanted to mod in Minecraft? well, you’re the right place. Take your Java coding skills to the next level by learning how to create and modify items in Minecraft by creating your very own Bow that shoots exploding arrows!

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Minecraft Items and Ores

Once you have set up your world, take it to the next level by creating your own items and ores — the key ingredients of all Minecraft worlds. Learn how to create ores and textures, and add fun extras like XP (experience for you newbies) to those blocks and generate them within your world. Use these tools to make your world truly unique.

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Advanced Minecraft Techniques

Your very own Minecraft world is almost complete… or is it? Take it up a notch with a few more tricks to really make your work stand out. Everything from food to armor is waiting for you to discover it, so venture forth and become a mod-legend.

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Creating Thor's Hammer in Minecraft with Code Kingdoms

In this special edition Minecraft Modding course, Tech Rocket has joined forces with Code Kingdoms to give you your very own lightning hammer! We will learn the ins and outs of the Code Kingdom drag and drop editor to code your very own hammer that reigns down lightning on all of your foes! In this course, we will walk through creating a free trial Code Kingdoms account, and be given your very own personal server to test out all your mods!

Minecraft Redstone

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Redstone Manor's Bottomless Brunch in Minecraft

A custom Minecraft world? Check. Electrical engineering principles? Check. Combining the love of Minecraft with the knowledge of how to build functional circuits? Check! In this course, students defend the Redstone Manor from outside intruders by building projects using functional circuits.

Unity

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Getting Started with Unity

The Unity game engine is extremely powerful, and easy to use to create eye-popping game environments. But before you create the next masterpiece, you need to learn how to navigate and build some key objects. Once you master the fundamentals in this course you’re ready to create amazing environments.

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Building Objects and Environments in Unity

Building dynamic game environments is the heart and soul of your game creation journey. Establish a solid foundation in this course by mastering terrain, skyboxes, and all other objects that can make your environment come alive. Complete these tutorials and you’ll possess all the skills you need for level-building!

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Programming Interaction and UI in Unity

Want to build a dynamic game environment? If so, you need to learn how to program interactions and create user interface elements in Unity. This course will show you how to make your levels interactive. Learn to open doors. Destroy enemies. Tackle obstacles that stand in your way. Complete this course and you’ll have the knowledge to create robust game levels!

GameSalad

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Starting with GameSalad

If you have dreams of building games, but aren’t sure where to start, there is only one tool that will help you to achieve them. It’s pretty simple, lets you create almost any game you can imagine, and comes pre-loaded with a bunch of cool assets for you to use in your levels. Hope you’re hungry for some game design skills, because you’re about to get a healthy dose of GameSalad.

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Designing an Angry Birds Style Game

In this helping of GameSalad, you get to take a closer look at what it can really do. You will focus on some of the unique features and tools that make building games that allow you to create games that are exactly like what you will see on the net. It’s time to take another big bite of knowledge!

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Advanced GameSalad Projects

Hopefully you haven’t bitten off more than you can chew, because there is plenty more GameSalad to cover. You’ll move up into the meaty part of this game engine where you can control all of your game objects, and design actions and conditions like never before.